Bossing: Bossing has become increasingly well-known. KBD as well as Kalphite Queen were for a while the bosses RS 2007 Gold. They were pretty predictable. They are now becoming more frequent and offer fresh perspectives. The Quest storylines are definitely better. things have improved since RS3. Prior to RS3, the only interesting storyline was the Mahjarrat. Even that one did not end as well. There are now more intriguing storylines. These stories have me excited to hear about new quests released.
Custom sized rooms, hallways, etc. Furniture can be placed wherever you like. 20 or so plots around the world to build houses on. The plots will be instanced, meaning you'll see yours every time. You'll be able to see other players or friends. New training method to avoid it becoming a "furniture making ability". Players can buy a plot of land and NPCs might commission houses.
There was a wish to get it corrected by using EOC but it wasn't enough time. He'd rather have it the leveling of summoning via NPCs rather than creating pouches. Family members may as well level up. Agility! Likes to use run energy as an engine, but can't eliminate this. It could speed up the process of doing events (such as, fletching)
Teleports are more useful. Cross between shortcuts and dungeoneering skill dungeons, similar to the money pile up a tree or something. Expand the range of training. Mining and Smithing. Repairing the level system. Work on the entire smithing bracket create rune levels 50. Create new levels of metal. Dragon ore should not be added Cheap RS Gold, however it is possible to alter dragon metal already existing.